DayZ Console Server Wiki
Complete field-level reference for every user-editable DayZ server configuration file — Xbox and PlayStation.
What’s Here
This wiki documents each config file: what it does, every field explained, how it connects to other files, and what silently breaks things when it’s wrong.
| Section | Files |
|---|---|
| Overview & File Relationships | Directory structure, how the chains connect, golden rules |
| Core Economy — db/ | types.xml, economy.xml, events.xml, globals.xml, messages.xml |
| Mission Root Config | cfgspawnabletypes, cfggameplay, cfgweather, cfglimitsdefinition, and more |
| Map Loot System | mapgroupproto, mapgrouppos, mapgroupcluster, areaflags.map |
| Territory System | env/ territory files for animals and zombies |
Quick-Start Rules
- Download the live file before touching it.
- Save a backup with a date stamp (
types.xml.2026-06-28.bak). - Change one system at a time — economy one pass, events another.
- Upload to the exact original path.
- Re-download after uploading to confirm your edits are present before restarting.
- When something breaks, roll back and diff.
Console Directory
dayzxb_missions/dayzOffline.<mapname>/ ← MISSION ROOT (Xbox)
dayzps_missions/dayzOffline.<mapname>/ ← MISSION ROOT (PlayStation)
db/ types.xml events.xml globals.xml messages.xml economy.xml
env/ *_territories.xml
custom/ loadouts, object spawners
(root) cfgspawnabletypes.xml cfgeventspawns.xml cfgeventgroups.xml
cfglimitsdefinition.xml cfggameplay.json cfgweather.xml
cfgplayerspawnpoints.xml cfgenvironment.xml cfgeconomycore.xml
cfgignorelist.xml cfgrandompresets.xml cfgundergroundtriggers.json
cfgEffectArea.json mapgroupproto.xml mapgrouppos.xml
mapgroupcluster*.xml areaflags.map
Map names: chernarusplus · enoch (Livonia) · sakhal