mapclusterproto.xml
Purpose
mapclusterproto.xml defines the prototype rules for cluster groups referenced by mapgroupcluster*.xml — the blueprint that governs how a named cluster behaves, in the same relationship that mapgroupproto.xml has to mapgrouppos.xml.
Console Path
dayzxb_missions/dayzOffline.<mapname>/mapclusterproto.xml (Xbox)
dayzps_missions/dayzOffline.<mapname>/mapclusterproto.xml (PlayStation)
Connects To
- mapgroupcluster*.xml —
<group name="...">records there select a cluster prototype defined here
Full Block Structure
The confirmed root is <prototype>, containing named cluster definitions with container/point records:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<prototype>
<cluster name="Chernogorsk_Center" lootmax="8" maxinstances="3">
<container>
<point pos="1.2 0.4 -2.1" />
<point pos="-0.8 0.4 1.6" />
</container>
<de />
</cluster>
</prototype>
Field-by-Field Reference
<cluster name="..." lootmax="..." maxinstances="...">
One cluster prototype definition.
| Attribute | What it controls |
|---|---|
name | Cluster identity — referenced by mapgroupcluster*.xml group records |
lootmax | Loot cap for the cluster |
maxinstances | Maximum simultaneous instances of this cluster |
<container> / <point pos="..." />
Container and point records defining spawn positions within the cluster, structurally similar to the container/point pattern in mapgroupproto.xml.
<de />
A cluster export marker. Its exact runtime effect on cluster export/dispatch is not fully confirmed.
What Console Admins Typically Adjust
This file is not manually edited in standard console server operations.
Confidence Note
The <prototype> root, cluster name/lootmax/maxinstances attributes, and container/point records are confirmed against the installed/native-linked shape. The exact behavior of <de /> and full cluster export semantics are not fully resolved — treat those as observed fields, not proven behavior.